8 Awesome Tips For Leading Games

8 Awesome Tips For Leading Games

Is there anything better than playing games?

Games are an integral part of any ministry. Kids love running their energy out and students enjoy non-threatening moments to be goofy. If done well, games can bring Bible lessons to life and add an experiential element that most Bible studies lack.

While everyone plays games, there is definitely an art to lead effective games. Trust me, if the leader is not a strong communicator, fun, and willing to be crazy, the students and kids will not participate. Great game leaders are prepared to lead once the kids arrive.

I don’t claim to be an expert by any means, but below are some tips I have picked up over the 10 years I was involved in camping/retreat ministry. By the way, these tips work for kid and student ministry. I use the word “kid” just to make the read easier.

8 Awesome Tips For Leading Games

Safety First

If all your kids end up in the hospital, no one gets to have fun. You go from having fun to sitting beside a sit old man in the ER who won’t stop coughing on you. But seriously, if a kid get hurt because of an oversight on your part, the parent will not let the kid come back. That means you have lost opportunities to share Jesus with that family. Safety is the most important aspect of game facilitation. Never play a game that will sacrifice safety.

Always “Look In” On a Game

Look at all games as if you were a parent/teacher/principal. “Head-lock Tag” might be fun, but it looks like all the kids are being bullied. (NEVER play “Head-lock Tag”) If the game looks like kids are ganging up on a few kids, odds are a parent might get upset. Best thing to do is to step back and ask, “What would a parent think if they walked in right now?”

Never Play the Same Game Twice

Keep variety in your planning.  Make sure the game is a positive spot in their mind, not the reoccurring norm. If you need some ideas, funninja.org is awesome.

Don’t Use Tons of  “Out” Games

The more games that you play were kids get “out” means the more kids you have standing around with nothing to do but get in trouble. Try to involve as many kids as you can as long as you can.

Be Creative

Relate games to your theme. Change up the supplies needed to bring a theme alive in the games.

Participate, Participate, Participate

If you don’t think the game is fun or worth while, why would the kids?

Practice Leading the Game

Make sure your volunteers know the rules/explanation of the game before kids arrive.  That way you can ensure directions are clear and concise for everyone. “Without clear game instructions, the children perish.” I’m pretty sure that is in the Bible somewhere.

Excitement/Energy/Enthusiasm

They are all contagious! At the very least, you should enjoy yourself. If YOU are having fun, I promise that the kids will enjoy themselves.

Now What?

What are some other tips you have for leading awesome games?

 

Student Ministry Proverbs

Student Ministry Proverbs

Student ministry can be downright weird.

As a leader, you are in a mix of teen culture, puberty (not you, but that middle school kid), and social media.

  • Which Kardashian did what?
  • When does the new gaming system come out?
  • Why can’t students stay with a social media for more than three years? Come on students, you are exhibiting some commitment issues!

You are continually reliving middle and high school as if you’re the church’s equivalent to Billy Murray in Groundhog Day.

Often you are looking for an outlet to have conversations with adults, but until that happens, you are content arguing why DC Comics is better than Marvel.

Let’s be honest, deep down you would rather talk about Krypton than health insurance premiums.

Student ministry is unique to say the least!

To celebrate the greatest phase of ministry in a local church, here are a few student ministry proverbs.

Student Ministry Proverbs

  • Sugar stirs up trouble within the group; Caffeine emboldens the meekest.
  • Leaving your phone unattended results in 1,000 selfies on your phone’s camera roll.
  • Identify the student who has an obsession with medieval weaponry and befriend him at once.
  • Always screen the jokes students plan to use during the welcome time. An un-supervised joke will end with a call from your supervisor.
  • Messy games are all “fun and games” until someone throws up – then it is legendary!
  • An angry high school girl is like a roaring lion – make them all mad and you are dead.
  • Glow sticks are a lamp unto my feet and a light during Neon Night.
  • Three things we will never understand: How the soundboard is always messed up, how the girls’ bathroom is dirtier than the guys’, and how that one kid wins the March Madness bracket by picking the mascots…
  • It is better to take ahold of a mad dog by his ears than to argue with a middle schooler about Minecraft.
  • If a parent drops a student off hopped up on sugar, we shall send them hope with the same amount of energy.
  • The leader who allows a student to drive him to an event deserves the high blood pressure that he will receive during the drive.
  • The man who challenges a high school guy to a pizza-eating contest is a fool – may God have mercy on his digestive tract.

What proverbs would you add to this list?

 

 

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